Friday, May 31, 2013

There Is No Consent

Some believe that just by playing Eve Online, one consents to PvP.  I could only find two documents that one has to accept that would prevent you from playing the game, those are the EUL and the TOS.  No where could I find a statement that even resembled consenting to participating in PvP.  So if a player undocks his ship he hasn't consented to anything that involves your entertainment.

Thursday, May 30, 2013

PvE, You've All Done It

I have played many games throughout my life.  The most memorable ones tell a story, and provide a new world that you get to experience through the characters of the game.  They provide interesting things to accomplish and test your skills in a variety of ways.  The same game mechanic can be used over and over but people will play the game just because it provides a different narration. 

Tuesday, May 28, 2013

Signals in the Void, 2

("Signals in the Void" is my attempt at an in character fan fiction revolving around my adventures in exploration.)

Captain Erhan closed his connection with the capsuleer Draiv Solregard and opened comms to where they had their crew stationed.  Listing off several groups of people who were to make their way to the hanger and prep the cruiser class Arbitrator for flight.  Turning to another part of the console he brought up a three dimensional image of the cruiser which Draiv had requested to be modified.  He began going through the current fitting and started to make the necessary changes.  As he worked to make sure the ship's processor and power grid could handle the installation of new systems he periodically checked the progress of the crew to make sure things stayed on task. 

Monday, May 27, 2013

The Odyssey Changes, Part 4

After spending so much time over the weekend trying out features specific to exploration.  There were a few other features that you just can't avoid.  Several of which I had disdain for, even before I had tried them.  Starting out I hated them just as much as I thought I would.  Strangely enough the radial menu that is being introduced in Odyssey started to grow on me after several hours.

Sunday, May 26, 2013

Odyssey Hacking Playthrough


I'm going to go through the motions and do a play-through of the new hacking mini-game.  My thoughts on the subject are in another post.  As such I will try to keep my annoyances to a minimum.  Let's begin!

The Odyssey Changes, Part 3


Change is a concept that is either liked or disliked, you either like the difference or you wish to maintain the status quo .  Change can be for the good or it can lead to the detriment of the people it affects.  It has the ability to revolutionize the culture, or revert it back to the stone age.  Being affected by change is something we all experience in our lives.  Daily changes gradually affect what we are going to do.  Often times a drastic change is quickly rejected.  Eve online is a game that thrives on change.  It receives two major expansions a year and minor updates to tweak game assets with updates.  CCP has the hard job of trying to change things people don't like and produce something they do like.  They also have to judge if the loss of interest of people who performed an activity before will be an acceptable loss if more people participate in an activity. 

Saturday, May 25, 2013

The Odyssey Changes, Part 2


Odyssey is rapidly approaching with many new features some of which I really like, others I can cope with, and some that might just make it to difficult and frustrating to do certain activities.  Now as I mentioned in my last post, I have been doing a lot of reading this past week to try and gauge how some of the Odyssey changes will affect me.  Not wanting to go entirely off of what other people say, I decided to get the test server installed and try out a bunch of stuff that bothered me.  This is when my mentality switched from "These changes can't be as bad as some people make them out to be" to "Wow, that change really does suck".  I also found a few things that I enjoyed or thought would be good improvements.

Friday, May 24, 2013

The Odyssey Changes, Part 1


Well this has turned into a rather frustrating week and in part a little discouraging.  The past few days I have perused the dev blogs, forums, and fan sites pertaining to the upcoming expansion.  When a lot of the new features were announced I was pretty excited.  CCP is making changes and improvements all over the map and it looked like I was going to enjoy a lot of the new features.  One thing I was really looking forward to was exploration.  I've enjoyed doing exploration and strangely enough I find scanning pretty fun.  Now most of my experience with exploration involves roaming around regions of high sec that haven't seen a lot of people jumping through them.  But lately I have started my foray into low sec while also being a pirate.  Now I'm not good at the whole ISK making business but doing a bit of exploration helps to fund my PvP activities.

Tuesday, May 21, 2013

Signals in the Void


("Signals in the Void" is my attempt at an in character fan fiction revolving around my adventures in exploration.)

There are many choices that we make in our past, many of which lead us to our current profession.  Some choices are made for us by others, some are consequences for actions committed earlier.  The only thing to wonder is if you can continue living with your past.  Having switched professions and ideologies over the years I tend to have this self evaluation more often than others.  Past choices have been made, the only thing I can do is affect the future. 

Saturday, May 18, 2013

Practicing My Yarhar


When I started this blog I had considered some options in what I would write about.  I'm pretty sure 100% of those options entailed some sort of pve like missioning or exploration with occasional forays into low or null sec to do some of these pve activities with a greater risk for running into other players.  I'll be honest, if I did run into any other players we certainly wouldn't sit down and have a cup of tea.  The end result would probably be me shipping up in a new ship while a bunch of you started hemorrhaging at the kill mail.  

Friday, May 17, 2013

Excluding People or Doctrine?


This has been a pretty crazy week in terms of real life commitments that surfaced.  Having debated with myself for awhile on whether or not to start a blog, I finally made the plunge.  I had expected to get a few blog posts out the door and then settle into a somewhat reliable update schedule but low and behold things arose that I didn't have much control over.  Time will tell if things settle down.

Sunday, May 12, 2013

And So It Begins

Having played EVE now for just over a year (part of which was playing skill queue online during a rough semester of school) I have delved deeper into the world of EVE and the many opportunities that it has to offer.  As I have moved around and touched a little bit here and a little bit there, the different aspects of what makes EVE a great game come further into focus.  There are many things out there that I could explore further and with everything being as open ended as it is I can define what I want to do.  One of the aspects of EVE that I find enjoyable are the various blogs that are out there.  You get all sorts of perspectives from pirates to mission runners, miners to gankers and everything far and in-between.  It has been a most enjoyable process to see the many adventures of people playing in the New Eden landscape.